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Fight The Brainrots!

Fight The Brainrots!

A Roblox experience owned by Brainrotty.

SimulatorENbrainrotbase-buildingcollection

Fight The Brainrots! is a simulator experience created on 2026-02-11. The game has accumulated 1,577,148 lifetime visits and holds 2,238 favorites. Currently, three users are playing. The title maintains a 79% like percentage. Players engage in defeating and capturing entities to earn currency and unlock equipment.

Description (written by the developer; not a statement by this register)

Fight the Brainrots! ⚔️ 🔥 Defeat wild Brainrots 💰 Capture them and place them in your Base 💸 Earn cash from your collection ⚔️ Unlock stronger swords ✨ Discover rare, Legendary, and SECRET Brainrots

Last updated by the developer 4 Apr 2026, 16:01 UTC.

3
playing (measured 10 Aug 2026, 17:21 UTC)
1,577,148
lifetime visits
79%
liked (591 👍 / 158 👎)
2,454
favourites (1.6 per 1k visits)
11 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:210first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7914 August 2026 — 79 % liked24 August 2026 — 79 % liked3 September 2026 — 79 % liked23 September 2026 — 79 % liked3 October 2026 — 79 % liked13 October 2026 — 79 % liked23 October 2026 — 79 % liked14 August 202623 October 2026
7 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 14:3279no change
13 Oct 2026, 14:3079no change
3 Oct 2026, 14:2379no change
23 Sept 2026, 14:2279no change
3 Sept 2026, 14:0779no change
24 Aug 2026, 11:4979no change
14 Aug 2026, 11:4979first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.