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Nightfall

Nightfall

A Roblox experience owned by Dead Already.

SurvivalENsurvivalhorrorcrafting

Created in 2026, Nightfall is a survival experience on Roblox with over 9.7 million lifetime visits. It records 1,035 playing now, a like rating of 96%, 172,162 favourites.

Description (written by the developer; not a statement by this register)

You survived the crash… what now? Find food, craft tools, and build a safe place before night comes. Something is in the forest, and it knows you are there. [Early Alpha – Expect bugs, missing content, and unbalanced gameplay.] [psychological horror survival game]

Last updated by the developer 31 Oct 2026, 12:10 UTC.

299
playing (measured 1 Nov 2026, 11:50 UTC)
10,543,235
lifetime visits
96%
liked (77,110 👍 / 3,065 👎)
188,482
favourites (17.9 per 1k visits)
11 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1771,10764229911 October 20261 November 2026
500 measurements spanning 21 days, net -553. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 38–1,247 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
1 Nov 2026, 11:50299+59
1 Nov 2026, 10:50240-1
1 Nov 2026, 09:50241+13
1 Nov 2026, 08:50228-4
1 Nov 2026, 07:50232-41
1 Nov 2026, 06:50273-17
1 Nov 2026, 05:50290-28
1 Nov 2026, 04:50318-68
1 Nov 2026, 03:50386+55
1 Nov 2026, 02:50331+76
1 Nov 2026, 01:50255-1
1 Nov 2026, 00:50256-3
31 Oct 2026, 23:50259-67
31 Oct 2026, 22:50326-12
31 Oct 2026, 21:50338-40
31 Oct 2026, 20:50378-25
31 Oct 2026, 19:50403+5
31 Oct 2026, 18:50398-38
31 Oct 2026, 17:50436+50
31 Oct 2026, 16:50386first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Starter Axe
199 R$
Early Supporter
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9614 August 20261 November 2026
1708 measurements spanning 79 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1708
Measured (UTC)% likedChange
1 Nov 2026, 11:5096no change
1 Nov 2026, 10:5096no change
1 Nov 2026, 09:5096no change
1 Nov 2026, 08:5096no change
1 Nov 2026, 07:5096no change
1 Nov 2026, 06:5096no change
1 Nov 2026, 05:5096no change
1 Nov 2026, 04:5096no change
1 Nov 2026, 03:5096no change
1 Nov 2026, 02:5096no change
1 Nov 2026, 01:5096no change
1 Nov 2026, 00:5096no change
31 Oct 2026, 23:5096no change
31 Oct 2026, 22:5096no change
31 Oct 2026, 21:5096no change
31 Oct 2026, 20:5096no change
31 Oct 2026, 19:5096no change
31 Oct 2026, 18:5096no change
31 Oct 2026, 17:5096no change
31 Oct 2026, 16:5096first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.