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[1.0.4.2] abeew: Rebuilt

[1.0.4.2] abeew: Rebuilt

A Roblox experience owned by Eudaemonic Projects.

MinigamesENminingsandboxhumor

Description (written by the developer; not a statement by this register)

gonna die on may 19th R.I.P abeew: Rebuilt is a sandbox mining game that... is not meant to be taken seriously. There's many ores ranging from really common to you will literally never find this! There is a community server but because of some delusional old man's decisions i cannot provide a way to join it, sorry. HEAVILY Inspired by Portgee's Caverns and slightly less inspired by Untitled Mining Game and Just A Random Mining Game

Last updated by the developer 7 May 2026, 23:29 UTC.

0
playing (measured 21 Aug 2026, 07:49 UTC)
846
lifetime visits
50%
liked (1 👍 / 1 👎)
3
favourites (3.5 per 1k visits)
11 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 07:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Pickaxe Light
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beat ToSSBIG · progression16 · 0.00% win
Exquisite Found · collection14 · 0.00% win
Unbelievable Found · collection7 · 0.00% win
Down the Memory Lane · other4 · 0.00% win
Fortuitous Found · collection3 · 0.00% win
Unnatural Found · collection2 · 0.00% win
Trophy Found · collection1 · 0.00% win
Unimaginable Found · collection0 · 0.00% win
Beat ToSS- Hey wait a minute... · progression0 · 0.00% win
OMEGA POWER · other0 · 0.00% win
Omnipresent Found · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.