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Save Brainrots From Princesses

Save Brainrots From Princesses

A Roblox experience owned by 4g x Xztnee.

SimulatorENmeme cultureidle clickercombat

Description (written by the developer; not a statement by this register)

🙏 Welcome to Save Brainrots From Princesses 👍 Like the game and join the group How to play: 👽 Save a brainrot 🔥 Fight the princesses 💸 Generate money 💪 Rebirth ❤️ Purchase good princesses to help you fight ⚔️ Buy weapons for you and your princesses! 💻 Supports Desktop, Mobile, Tablet players

Last updated by the developer 4 Jul 2026, 14:05 UTC.

0
playing (measured 14 Aug 2026, 06:22 UTC)
26,822
lifetime visits
64%
liked (29 👍 / 16 👎)
101
favourites (3.8 per 1k visits)
11 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 06:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Cash
399 R$
Double Rebirths
299 R$
Double Damage
149 R$
Jump Coil
129 R$
Double Health
99 R$
Speed Coil
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome22,509 · 0.00% win
Save a brainrot · other13,583 · 0.00% win
Fight a princess · progression11,117 · 0.00% win
Claim a quest · progression2,630 · 0.00% win
Rebirth · progression878 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6416 August 2026 — 64 % liked26 August 2026 — 64 % liked16 August 202626 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–65 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 05:4864no change
16 Aug 2026, 05:4664first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.