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RB Battles x Twitch Hub [BLOXFEST]

RB Battles x Twitch Hub [BLOXFEST]

A Roblox experience owned by RB Battles Games.

Social & hangoutENtwitch integrationstreamer competitionugc rewards

RB Battles x Twitch Hub [BLOXFEST] is a social-hangout experience created on 2026-02-12. The game has recorded 2,441,634 lifetime visits and currently has 11 players. It holds 5,789 favorites and maintains an 82% like percentage. The experience features event-based mechanics including badge collection and team selection for a Grand Finals stream.

Description (written by the developer; not a statement by this register)

Welcome to the RB Battles x Twitch Hub where an event is happening all month long! 👑 Viewers, fans, and everyone in between can earn and collect all four badges from participating games to unlock the Glitch Helmet UGC item! 🏆 Explore the captains' bases, and lock in your team choice before the Grand Finals stream. If your team wins, you will unlock the Crown UGC item! 🏎️ Don't forget to check out the RBB x Twitch racing! 🏅 Competitors (Streamers) - the quicker you return badges to the Hub the more points you get! Have fun and see you at the Grand Finals!

Last updated by the developer 28 Feb 2026, 04:13 UTC.

11
playing (measured 10 Aug 2026, 14:15 UTC)
2,441,634
lifetime visits
82%
liked (4,536 👍 / 987 👎)
5,808
favourites (2.4 per 1k visits)
12 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:1511first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Cart Completionist · collection11,475 · 0.10% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8214 August 2026 — 82 % liked24 August 2026 — 82 % liked3 September 2026 — 82 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 07:4982no change
24 Aug 2026, 07:4882no change
14 Aug 2026, 07:4882first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.