Think Alike! 🐑
A Roblox experience owned by WaveRush Studio.
MinigamesENvotingtrapssheep
Description (written by the developer; not a statement by this register)
Think Alike! is a game that rewards those who think in the collective mentality - what will the majority of players vote for? 🎟️ Your goal? As a sheep, vote what you think the majority will also vote for (not necessarily your own opinion!) ❌ You can't see other players during the voting process! 🪤 Place traps to try and eliminate other sheep and their vote! 💀 Careful where you vote - avoid landing on other players' traps! ✅ Stick with the herd - the majority vote gets a point! 🏆 The first player(s) to 5 points win! 🐏 Unlock sheep skins by earning coins! 💣 Unlock new traps by collecting 'sheep souls' - by hitting other players with traps! 📢Updates will arrive every week! This is a new game, please expect some bugs as they continue to be found and fixed! Thank you for your patience! 👥 Join the community for rewards and news: https://www.roblox.com/communities/1113153796/WaveRush-Studio#!/about
Last updated by the developer 23 Apr 2026, 22:48 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 05:49 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Oct 2026, 02:53 | 72 | +1 |
| 25 Sept 2026, 02:51 | 71 | no change |
| 16 Aug 2026, 01:51 | 71 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.