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Think Alike! 🐑

Think Alike! 🐑

A Roblox experience owned by WaveRush Studio.

MinigamesENvotingtrapssheep

Description (written by the developer; not a statement by this register)

Think Alike! is a game that rewards those who think in the collective mentality - what will the majority of players vote for? 🎟️ Your goal? As a sheep, vote what you think the majority will also vote for (not necessarily your own opinion!) ❌ You can't see other players during the voting process! 🪤 Place traps to try and eliminate other sheep and their vote! 💀 Careful where you vote - avoid landing on other players' traps! ✅ Stick with the herd - the majority vote gets a point! 🏆 The first player(s) to 5 points win! 🐏 Unlock sheep skins by earning coins! 💣 Unlock new traps by collecting 'sheep souls' - by hitting other players with traps! 📢Updates will arrive every week! This is a new game, please expect some bugs as they continue to be found and fixed! Thank you for your patience! 👥 Join the community for rewards and news: https://www.roblox.com/communities/1113153796/WaveRush-Studio#!/about

Last updated by the developer 23 Apr 2026, 22:48 UTC.

0
playing (measured 12 Aug 2026, 05:49 UTC)
37,507
lifetime visits
72%
liked (43 👍 / 17 👎)
878
favourites (23.4 per 1k visits)
12 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 05:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Coins
99 R$
VIP
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

New Sheep on the Block · other26,293 · 100.0% win
First Win! · progression2,221 · 0.00% win
Met The Creator! · welcome1,376 · 0.00% win
Baa Baa Black Sheep · other1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

717271.516 August 2026 — 71 % liked25 September 2026 — 71 % liked25 October 2026 — 72 % liked16 August 202625 October 2026
3 measurements spanning 70 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–72 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 02:5372+1
25 Sept 2026, 02:5171no change
16 Aug 2026, 01:5171first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.