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🌲Steal a 99 Nights in the Forest Character 🔦

🌲Steal a 99 Nights in the Forest Character 🔦

A Roblox experience owned by IronForge Works.

SimulatorENfan-madesteal mechaniccharacter collection

Description (written by the developer; not a statement by this register)

[BETA] 🌲 Welcome to Steal a 99 Nights in the Forest Character! ⭐ Like the game and join the group for rewards! 🕹️ How to Play: 🛒 Buy a Character from the shop 🗡️ Steal Characters from other players' bases 💰 Place Characters on stands to earn money 🔁 Rebirth for upgrades and rare Characters 💻 Desktop, Mobile, Tablet and Console supported 🔧 Found a bug? A feedback system is coming soon thanks for your patience! 📢 Regular updates with new characters, fixes, and features on the way! 🎮 Love this game? Play the original 99 Nights in the Forest by Grandma's Favourite Games the incredible game that inspired it all! 🙏 A fan-made passion project inspired by 99 Nights in the Forest and Steal a Brainrot. All credit goes to Grandma's Favourite Games for their amazing universe. I love what they built and this game is my tribute to their work. Thank you for playing! ❤️ [BETA]

Last updated by the developer 21 Jul 2026, 02:00 UTC.

0
playing (measured 11 Aug 2026, 00:50 UTC)
29,639
lifetime visits
86%
liked (88 👍 / 14 👎)
3,293
favourites (111.1 per 1k visits)
12 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

+2 Stand
249 R$
x2 Day
149 R$
x2 Coin
149 R$
x2 Offline Coin Limit
99 R$
x2 Offline Day Limit
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

welcome to forest · welcome24,261 · 100.0% win
tutorial · welcome11,887 · 100.0% win
first steal · other4,167 · 46.2% win
meet with a dev · other484 · 0.00% win
first rebirth · progression104 · 5.9% win
play 99 minutes · other37 · 0.00% win
second rebirth · progression19 · 1.2% win
survive 250 days · progression5 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

868786.516 August 2026 — 87 % liked26 August 2026 — 86 % liked16 August 202626 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 05:0586-1
16 Aug 2026, 05:0587first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.