🌲Steal a 99 Nights in the Forest Character 🔦
A Roblox experience owned by IronForge Works.
SimulatorENfan-madesteal mechaniccharacter collection
Description (written by the developer; not a statement by this register)
[BETA] 🌲 Welcome to Steal a 99 Nights in the Forest Character! ⭐ Like the game and join the group for rewards! 🕹️ How to Play: 🛒 Buy a Character from the shop 🗡️ Steal Characters from other players' bases 💰 Place Characters on stands to earn money 🔁 Rebirth for upgrades and rare Characters 💻 Desktop, Mobile, Tablet and Console supported 🔧 Found a bug? A feedback system is coming soon thanks for your patience! 📢 Regular updates with new characters, fixes, and features on the way! 🎮 Love this game? Play the original 99 Nights in the Forest by Grandma's Favourite Games the incredible game that inspired it all! 🙏 A fan-made passion project inspired by 99 Nights in the Forest and Steal a Brainrot. All credit goes to Grandma's Favourite Games for their amazing universe. I love what they built and this game is my tribute to their work. Thank you for playing! ❤️ [BETA]
Last updated by the developer 21 Jul 2026, 02:00 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 00:50 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 26 Aug 2026, 05:05 | 86 | -1 |
| 16 Aug 2026, 05:05 | 87 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.