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TARGET

TARGET

A Roblox experience owned by Hype.up.

SurvivalENsurvivalteam-basedhide-and-seek

Description (written by the developer; not a statement by this register)

THE TARGET Enter a fast-paced survival game where every second matters. Players are divided into two teams: Hunters and Targets. Hunters must locate and eliminate all Targets before the timer ends. Targets must hide, run, and survive for 2 minutes to win the round. Round duration: 2 minutes Win conditions: Hunters win by eliminating all Targets, Targets win by surviving until time runs out. Test your skills in fast-paced team-based survival gameplay.

Last updated by the developer 10 Aug 2026, 17:05 UTC.

0
playing (measured 11 Aug 2026, 00:38 UTC)
1,630
lifetime visits
81%
liked (13 👍 / 3 👎)
73
favourites (44.8 per 1k visits)
12 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
350 R$
Golden Sword
349 R$
Derux Axe
319 R$
Nitro Sword
210 R$
Selir Axe
169 R$
SKIP ALL GIFTS
159 R$
Taser
85 R$
2x Coins
29 R$
AutoDoor
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

81838219 August 2026 — 83 % liked7 November 2026 — 81 % liked19 August 20267 November 2026
2 measurements spanning 80 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
7 Nov 2026, 13:5381-2
19 Aug 2026, 04:2183first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

target.fandom.com1 active editors · 435 edits
52 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API, as of 5 September 2026. We no longer update this wiki data. Not affiliated with Fandom.