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[EARLY BETA] Archosauria

[EARLY BETA] Archosauria

A Roblox experience owned by The Archosauria Workshop.

SimulatorENdinosaur simulationsurvivalroleplay

Description (written by the developer; not a statement by this register)

Welcome to Archosauria! After booting up an old, abandoned Arcade Machine, you find yourself simulating life as a Dinosaur. Survive harsh disasters, fight bosses, roleplay, customize your character, and grow up to dominate the lands of Archosauria! The choice is yours! Currently in the testing/development phase. Nothing is final. Game heavily inspired by ChickenEngineer's "Dinosaur Arcade", with the necessary permissions.

Last updated by the developer 11 Aug 2026, 02:13 UTC.

87
playing (measured 11 Aug 2026, 13:53 UTC)
44,982
lifetime visits
91%
liked (879 👍 / 88 👎)
2,018
favourites (44.9 per 1k visits)
12 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 13:5312first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Early Dinosaur Access
432 R$
VIP
360 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Archosauria · welcome52,160 · 100.0% win
Early Access Award · other25,241
Circle of Life · other9,887 · 20.6% win
Shopping Spree · other493 · 0.90% win
First Blood · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9116 August 2026 — 91 % liked26 August 2026 — 91 % liked5 September 2026 — 91 % liked5 October 2026 — 91 % liked15 October 2026 — 91 % liked4 November 2026 — 91 % liked14 November 2026 — 91 % liked16 August 202614 November 2026
7 measurements spanning 90 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
14 Nov 2026, 14:3791no change
4 Nov 2026, 14:3691no change
15 Oct 2026, 14:3591no change
5 Oct 2026, 14:3491no change
5 Sept 2026, 14:3291no change
26 Aug 2026, 14:3191no change
16 Aug 2026, 14:3091first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.