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Survive Obby For Brainrots

Survive Obby For Brainrots

A Roblox experience owned by ATM & GuiGui.

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Survive Obby For Brainrots is an obby experience created on 2026-02-13. The game has recorded 6,727,644 lifetime visits and currently has 5 players. It holds 159,165 favorites and maintains a 79% like percentage. The experience focuses on collecting brainrots and completing obstacle courses across various platforms.

Description (written by the developer; not a statement by this register)

Collect brainrots, complete crazy obbies, unlock rares, and grow your collection! How to Play: 🏃 Complete obbies to reach hidden brainrots! 🧠 Collect brainrots and add them to your collection! 📖 Fill your binder with all the brainrots you find! ✨ Unlock better areas and discover even rarer brainrots! 🔥 Features: 🧠 Collect rare & ultra-rare brainrots 🏃 Play fun and challenging obbies 📖 Build your massive brainrots collection 🔓 Unlock new zones with even more brainrots 🏠 Show off your collection and style 📱 Available on Desktop, Mobile, Console & Tablet 👍 Like the game and join the group for support & updates!

Last updated by the developer 21 May 2026, 20:37 UTC.

5
playing (measured 10 Aug 2026, 15:06 UTC)
6,727,644
lifetime visits
79%
liked (5,985 👍 / 1,559 👎)
159,682
favourites (23.7 per 1k visits)
13 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:060first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

COLLECT ALL [PERMANENT]
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome2,411,830 · 100.0% win
Gifted someone ! · social336,577 · 23.9% win
Divine Area · progression73,267 · 3.5% win
👋 Meet A Creator · welcome600 · 0.00% win
Completed Index · collection16 · 0.00% win
Easter Eggs0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7913 August 2026 — 79 % liked23 August 2026 — 79 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 23:0879no change
13 Aug 2026, 23:0779first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.