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[NEWπŸ”₯] World Build 🌐 Sandbox

[NEWπŸ”₯] World Build 🌐 Sandbox

A Roblox experience owned by Baseplate Sandbox Group.

Sandbox & buildingENCreative BuildingGlobal MultiplayerToken Rewards

Description (written by the developer; not a statement by this register)

πŸ”¨ Build anything in this Global Sandbox! πŸ’° Earn Tokens while playing and save your builds forever. 🌐 GLOBAL SAVES: Your builds are saved in a shared world for all to see. πŸ’¬ SIGNBOARD CHAT: No chat? No problem! Write on SignBoards to talk with friends and players. 🎁 REWARDS: Stay active to unlock Exclusive SignBoard Skins! ⚠️ IMPORTANT: To keep Unlimited Builder fresh, your builds will be automatically removed if you do not LOG IN for more than 7 days. πŸ’›LIKE, FAVORITE, and JOIN the group for REWARDS! [ πŸ›  Tags ] Build, Sandbox, Unlimited, Global, Creative, Multiplayer, Simulator, Baseplate, Social, Communication, Fun, Obby, Free Build, Anything, World, Save, Place, Signboard, Brainrot, Skibidi

Last updated by the developer 15 Aug 2026, 05:44 UTC.

0
playing (measured 16 Aug 2026, 04:35 UTC)
1,543
lifetime visits
50%
liked (2 πŸ‘ / 2 πŸ‘Ž)
71
favourites (46.0 per 1k visits)
13 February 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 04:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

2x Tokens
249 R$
Glass SignBoard
199 R$
Vip Pass
199 R$
Golden Foil SignBoard
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! Β· welcome1,194 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.