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[SMALL FOR A BIG UPDATE] WEGA'S ENDLESS TRIALS

[SMALL FOR A BIG UPDATE] WEGA'S ENDLESS TRIALS

A Roblox experience owned by Red bobo headquarters.

AdventureENfangameendless runnerhorror

Description (written by the developer; not a statement by this register)

[⚠️WARNING: This game has loud noises, If you are sensitive to loud noises then play at your risk] [you guys like qol updates right?] You are imprisoned, Forced to do the endless trials, Can you do it? Or will you fall like the rest of them. [❓] Wega's endless trials is a fangame of wega's challenge: the idol, where the player needs to collects wegis to advance to the next trial, Along with evading freaks, This game has bosses, Skins, Etc, So i hope you like it! yeah,, Created by red bobo headquarters™

Last updated by the developer 15 Jul 2026, 01:07 UTC.

0
playing (measured 12 Aug 2026, 05:17 UTC)
47,340
lifetime visits
76%
liked (91 👍 / 29 👎)
305
favourites (6.4 per 1k visits)
14 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 05:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

please donate to me
999,999,999 R$
actual donation
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

hi · other7,829 · 49.7% win
what a play · welcome3,063 · 23.5% win
thats nothing · other2,917 · 2.6% win
refund · other1,860 · 0.00% win
deserved removal · other1,775 · 0.00% win
it already died long ago · other1,575 · 0.00% win
thats alright · other1,544 · 0.00% win
random kid · other1,192 · 5.2% win
DEAD. · progression944 · 23.5% win
thats good · other793 · 0.00% win
glev wifi disconnected727 · 2.6% win
the evilness didn't consume you · progression692 · 0.00% win
thats amazing · other457 · 0.00% win
thats PERFECT! · other321 · 0.00% win
wrong move · other176 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

757876.515 August 2026 — 77 % liked25 August 2026 — 77 % liked4 September 2026 — 77 % liked14 September 2026 — 78 % liked25 September 2026 — 78 % liked5 October 2026 — 77 % liked15 October 2026 — 75 % liked25 October 2026 — 76 % liked7615 August 202625 October 2026
8 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 00:0776+1
15 Oct 2026, 00:0775-2
5 Oct 2026, 00:0677-1
25 Sept 2026, 00:0578no change
14 Sept 2026, 20:1878+1
4 Sept 2026, 20:0777no change
25 Aug 2026, 18:4777no change
15 Aug 2026, 18:3777first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.