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[⭐RELEASE] Mystery Franchise X

[⭐RELEASE] Mystery Franchise X

A Roblox experience owned by Hidden Mystery Franchise.

RoleplayENMurder MysteryModdedFree Robux/Items

Description (written by the developer; not a statement by this register)

🌈100 LIKES = FREE CHROMA 🔥MM3 IS BACK AND YOU HAVE BEEN GIVEN TONS OF COINS AND KEYS ⭐ UPDATES EVERY 1-7 DAYS! 🌈EVERYTHING FREE! ✨RADIO IS FREE!!! 👑New CODE! Join the group to find out! 🌈Join the group for x2 coins and EXP + Updates + Chroma godly codes::rainbow: Mystery Franchise 🌈Use code "FR33!" for a ANGELIC AXE:moneybag: ✨UPDATE: - NEW TOY! - NEW SOLAR CASE! - NEW EFFECTS! - NEW PETS! - FIXED BUGS Tags : Murder Mystery, Murder Mystery X, MMX Modded, Murder Mystery X Modded, MT, MM, Murder Mystery 2, Murder Mystery 3, MM3, MM2, Murder Mystery Sandbox, Murder Mystery S, MMS, Murder Mystery, MMS, Murder Mystery S, Murder Mystery 3, MM3, Murder Mystery, Knife, Gun, Innocent, Sheriff, Fighting, MM5, Murder Mystery 5, Murder 5, MM7, Murder Mystery 7, Murder 7

Last updated by the developer 14 Feb 2026, 11:52 UTC.

0
playing (measured 25 Aug 2026, 09:20 UTC)
908
lifetime visits
63%
liked (5 👍 / 3 👎)
0
favourites
14 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
25 Aug 2026, 09:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Dual Wield Knifes
89 R$
Radio
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! Your first time joining MM3! · welcome721 · 0.00% win
You met the developers! · social40 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.