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+1 Speed Dragon Escape [BACK]

+1 Speed Dragon Escape [BACK]

A Roblox experience owned by GameID.

RacingENDragon RacingObstacle CourseSpeed Multiplier

+1 Speed Dragon Escape [BACK] is a racing experience on Roblox, created in 2026, with over 42.9 million lifetime visits. It records 526 playing now, a like rating of 82%, 67,849 favourites.

Description (written by the developer; not a statement by this register)

Welcome to +1 Speed Dragon Escape! Hop on your dragon and race through the obstacle course! Can you reach the end? 🏁 🎮 HOW TO PLAY 🐉 Ride your dragon—you get FASTER over time! 🚧 Dodge obstacles and reach the finish line to earn WINS! 🥚 Unlock epic dragons for massive speed multipliers! ⚡ Train your speed or explore the map to get even faster! ♻️ Rebirth to get insanely fast and top the leaderboards! Leave a Like 👍 and Favorite ⭐ if you enjoy the game! Tags: Obby, Dragon, Race, Speed, +1 Speed, Simulator, Ride, Escape, Obstacle.

Last updated by the developer 5 Sept 2026, 06:12 UTC.

300
playing (measured 1 Nov 2026, 02:50 UTC)
44,016,477
lifetime visits
82%
liked (12,865 👍 / 2,917 👎)
69,902
favourites (1.6 per 1k visits)
14 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

11392952130011 October 20261 November 2026
500 measurements spanning 21 days, net -475. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
1 Nov 2026, 02:50300+24
1 Nov 2026, 01:50276+84
1 Nov 2026, 00:50192+18
31 Oct 2026, 23:50174-20
31 Oct 2026, 22:50194-35
31 Oct 2026, 21:50229-86
31 Oct 2026, 20:50315-27
31 Oct 2026, 19:50342-54
31 Oct 2026, 18:50396-15
31 Oct 2026, 17:50411-82
31 Oct 2026, 16:50493-1
31 Oct 2026, 15:50494-66
31 Oct 2026, 14:50560-88
31 Oct 2026, 13:50648+45
31 Oct 2026, 12:50603+12
31 Oct 2026, 11:50591+85
31 Oct 2026, 10:50506+16
31 Oct 2026, 09:50490+27
31 Oct 2026, 08:50463+16
31 Oct 2026, 07:50447first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

8221 August 20261 November 2026
1695 measurements spanning 71 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1695
Measured (UTC)% likedChange
1 Nov 2026, 02:5082no change
1 Nov 2026, 01:5082no change
1 Nov 2026, 00:5082no change
31 Oct 2026, 23:5082no change
31 Oct 2026, 22:5082no change
31 Oct 2026, 21:5082no change
31 Oct 2026, 20:5082no change
31 Oct 2026, 19:5082no change
31 Oct 2026, 18:5082no change
31 Oct 2026, 17:5082no change
31 Oct 2026, 16:5082no change
31 Oct 2026, 15:5082no change
31 Oct 2026, 14:5082no change
31 Oct 2026, 13:5082no change
31 Oct 2026, 12:5082no change
31 Oct 2026, 11:5082no change
31 Oct 2026, 10:5082no change
31 Oct 2026, 09:5082no change
31 Oct 2026, 08:5082no change
31 Oct 2026, 07:5082first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.