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🐔🐤 CLIMB INTO WILSON LO SIENTO!

🐔🐤 CLIMB INTO WILSON LO SIENTO!

A Roblox experience owned by Prototype Z.

ObbyESclimbingplatformerwacky adventure

Description (written by the developer; not a statement by this register)

🎉 Welcome to Climb Into Wilson Lo Siento! 🐓🐣 Get ready for a wacky adventure! Climb up the towering ladder, hop across tricky platforms, and search high for the mischievous, long-lost rooster named Wilson. 🐥💨 But be careful… you might still hear the faint cries of his worried owner echoing through the skies! 😱👀 Can you reach the top and reunite Wilson with his human? Or will the feathered troublemaker stay one step ahead? 🧗✨ "Wilson! Lo Siento, Wilson! Wilsooon! Lo siento Wilsooon!" Credits to: - 📜🏗️💻🔊MarkedzALT

Last updated by the developer 17 Jun 2026, 22:21 UTC.

0
playing (measured 20 Aug 2026, 16:01 UTC)
1,353
lifetime visits
64%
liked (7 👍 / 4 👎)
1
favourites (0.7 per 1k visits)
14 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
20 Aug 2026, 16:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Commands【ULTRA OP】
248 R$
VIP【OP】
67 R$
Magic Carpet【PERMANENT】
18 R$
Laser Gun【PERMANENT】
3 R$
X2 Speed【PERMANENT】
3 R$
Slap Tool【PERMANENT】
2 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Wilson's unborn child · secret15 · 0.00% win
Golden Wilson · other3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.