Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
🎯Ricochet or Hide!

🎯Ricochet or Hide!

A Roblox experience owned by GMITE TEAM.

MinigamesENchasesurvivalbouncing projectile

Description (written by the developer; not a statement by this register)

Ricochet or Hide🎯 🎮How to play: 😈RICO - Try to catch hiders with a Bouncing Bullet! 🙈HIDER - Survive and try not to get close to Rico! ⚠️New game - expect bugs 🌟Like the game if it's fun! pls send any types of feedback to the community! i'll read them all❤️

Last updated by the developer 3 Sept 2026, 15:31 UTC.

20
playing (measured 6 Sept 2026, 21:02 UTC)
39,918
lifetime visits
90%
liked (7,151 👍 / 759 👎)
3,510
favourites (87.9 per 1k visits)
14 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
6 Sept 2026, 21:0227first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
249 R$
X2 GOLD
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome611,269 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 6 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

559072.56 September 2026 — 55 % liked16 September 2026 — 90 % liked6 September 202616 September 2026
2 measurements spanning 10 days, net +35. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 50–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
16 Sept 2026, 21:0390+35
6 Sept 2026, 21:0355first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.