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Jakarta Hangout

Jakarta Hangout

A Roblox experience owned by Jkt Corner.

Social & hangoutIDsocial hangoutvoice chatindonesian community

Description (written by the developer; not a statement by this register)

Selamat datang di Jakarta Hangout 🇮🇩 Tempat terbaik untuk ngobrol, bertemu teman baru, dan menikmati fitur voice chat seru bersama komunitas Indonesia! Jakarta Hangout bukan sekadar game, tapi ruang berkumpul virtual untuk para pemain Roblox yang ingin santai, seru-seruan, dan membangun pertemanan baru dalam suasana yang nyaman dan positif. 🎮 Platform Kompatibel: PC 🖥️ Mobile 📱 Console 🎮 👥 Aktivitas Seru: Obrolan voice chat real-time Event khusus dalam game Kegiatan komunitas yang seru dan supportif Nongkrong bareng di spot-spot khas Jakarta 🏆 Keunggulan Game: Update berkala dengan konten fresh & menarik Lingkungan aman dan nyaman untuk semua umur Komunitas aktif dan ramah Siap jadi tempat hangout favoritmu! 🎉 Siap bergabung? Join Jakarta Hangout sekarang dan rasakan pengalaman nongkrong virtual terbaik bersama ribuan pemain Indonesia lainnya! 🏷️ Tags: Jakarta, Indonesia, Indo, Hangout, Social, Friends, Voice, Chat, Voice Chat, Mic

Last updated by the developer 12 Jun 2026, 16:33 UTC.

0
playing (measured 11 Aug 2026, 15:04 UTC)
31,961
lifetime visits
90%
liked (95 👍 / 10 👎)
1,438
favourites (45.0 per 1k visits)
14 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 15:040first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome To Jakarta Hangout ! · welcome19,404 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

909190.516 August 2026 — 91 % liked26 August 2026 — 90 % liked16 August 202626 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 03:5190-1
16 Aug 2026, 03:5091first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.