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[UPDATE!] Survive LAVA for Baby Brainrots!

[UPDATE!] Survive LAVA for Baby Brainrots!

A Roblox experience owned by Rhy Games.

SurvivalENsurvivalobstacle avoidancerebirth mechanic

Survive LAVA for Baby Brainrots! is a survival experience created on 2026-02-14. It has accumulated 1,268,374 lifetime visits and 89,676 favorites. Currently, three users are playing. The game holds a 90% like percentage. Players run to collect Baby Brainrots while avoiding rising lava, rebirthing to upgrade jump height and base slots.

Description (written by the developer; not a statement by this register)

Welcome to Survive LAVA For Baby Brainrots! 🔥 Run fast and grab Baby Brainrots! 🏃 Avoid the rising lava! 🌋 Rebirth to upgrade your jump height!⚡ Upgrade your Brainrots to earn more money! 💸 Upgrade your base to unlock more slots and place extra Baby Brainrots! 🏗️ Like the game and join the group for a MORE AWESOME UPDATES! 👍🔥

Last updated by the developer 28 Mar 2026, 15:45 UTC.

3
playing (measured 10 Aug 2026, 16:48 UTC)
1,268,374
lifetime visits
90%
liked (1,111 👍 / 128 👎)
89,676
favourites (70.7 per 1k visits)
14 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:487first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[LIMITED] GALAXY PACK
79 R$
Gravity Coil
59 R$
[OP!] PRO PACK
59 R$
VIP
49 R$
Ladder
19 R$
[CHEAP] STARTER PACK!
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome577,215

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

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