[UPDATE!] Survive LAVA for Baby Brainrots!
A Roblox experience owned by Rhy Games.
SurvivalENsurvivalobstacle avoidancerebirth mechanic
Survive LAVA for Baby Brainrots! is a survival experience created on 2026-02-14. It has accumulated 1,268,374 lifetime visits and 89,676 favorites. Currently, three users are playing. The game holds a 90% like percentage. Players run to collect Baby Brainrots while avoiding rising lava, rebirthing to upgrade jump height and base slots.
Description (written by the developer; not a statement by this register)
Welcome to Survive LAVA For Baby Brainrots! 🔥 Run fast and grab Baby Brainrots! 🏃 Avoid the rising lava! 🌋 Rebirth to upgrade your jump height!⚡ Upgrade your Brainrots to earn more money! 💸 Upgrade your base to unlock more slots and place extra Baby Brainrots! 🏗️ Like the game and join the group for a MORE AWESOME UPDATES! 👍🔥
Last updated by the developer 28 Mar 2026, 15:45 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 16:48 | 7 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Content maturity (Roblox’s label)
MinimalMinimum age 0
Descriptors: Suitable for everyone
As returned by Roblox on 10 November 2026. This is Roblox’s label for the experience, not a rating by this register.
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Nov 2026, 16:21 | 90 | no change |
| 3 Oct 2026, 16:19 | 90 | no change |
| 23 Sept 2026, 16:18 | 90 | no change |
| 13 Sept 2026, 15:51 | 90 | no change |
| 3 Sept 2026, 15:49 | 90 | no change |
| 24 Aug 2026, 13:38 | 90 | no change |
| 14 Aug 2026, 13:38 | 90 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.