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Tap To Grow!👆🥕

Tap To Grow!👆🥕

A Roblox experience owned by Iqq.Studios.

TycoonENincrementalfarmingclicker

Description (written by the developer; not a statement by this register)

Tap. Grow. Upgrade. Repeat. 💸 Plant crops 🌾, earn coins 🪙, unlock madness 😵‍💫 This isn’t just farming… it’s tap-to-riches!

Last updated by the developer 26 Jul 2026, 13:03 UTC.

0
playing (measured 16 Aug 2026, 06:02 UTC)
541
lifetime visits
100%
liked (15 👍 / 0 👎)
11
favourites (20.3 per 1k visits)
14 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 06:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

+2 Egg Slots
199 R$
More Coins!
149 R$
Fast Hatch!
99 R$
Lucky!
99 R$
More Diamonds!
89 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · other58 · 10.0% win
A · other44 · 0.00% win
P · other43 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

901009521 August 2026 — 100 % liked31 August 2026 — 100 % liked20 October 2026 — 90 % liked31 October 2026 — 92 % liked10 November 2026 — 100 % liked21 August 202610 November 2026
5 measurements spanning 81 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–102 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
10 Nov 2026, 05:53100+8
31 Oct 2026, 04:3692+2
20 Oct 2026, 18:5090-10
31 Aug 2026, 04:50100no change
21 Aug 2026, 00:53100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.