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Would You Rather But It Happens!

Would You Rather But It Happens!

A Roblox experience owned by Allegrian Studio.

MinigamesENchoice-basedmultiplayerparty game

Description (written by the developer; not a statement by this register)

🔵 WOULD YOU RATHER? 🔴 The ultimate choice game with REAL consequences. 🎯 Choose one ⚡ Face the result instantly 😈 Survive what comes next 👥 Multiplayer fun Every decision has consequences. Fun, crazy, and unpredictable gameplay!

Last updated by the developer 8 Aug 2026, 20:00 UTC.

0
playing (measured 10 Aug 2026, 16:45 UTC)
370,807
lifetime visits
49%
liked (210 👍 / 219 👎)
18,559
favourites (50.1 per 1k visits)
14 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:451first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Carpet
49 R$
Unlock All Stages
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

🔵 WELCOME 🔴 · welcome286,933 · 100.0% win
🔵 MASTER OF CHOICES! 🔴 · progression28,530 · 16.6% win
🔵 MEET THE DEVELOPERS! 🔴 · social230 · 0.00% win
🔵 DONATOR 🔴 · other30 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

484948.514 August 2026 — 48 % liked24 August 2026 — 48 % liked4 September 2026 — 49 % liked14 September 2026 — 48 % liked14 October 2026 — 49 % liked24 October 2026 — 49 % liked14 August 202624 October 2026
6 measurements spanning 70 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 48–49 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 03:2149no change
14 Oct 2026, 03:2149+1
14 Sept 2026, 01:3748-1
4 Sept 2026, 01:3649+1
24 Aug 2026, 23:3748no change
14 Aug 2026, 23:3048first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.