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Murder Reimagined

Murder Reimagined

A Roblox experience owned by Unamed Myth.

Last updated by the developer 14 Aug 2026, 21:16 UTC.

0
playing (measured 15 Aug 2026, 07:33 UTC)
695
lifetime visits
100%
liked (7 👍 / 0 👎)
8
favourites (11.5 per 1k visits)
14 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 07:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

👑 VIP 👑
649 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Newcomer · welcome16 · 100.0% win
Certified Killer · progression12 · 100.0% win
Not On My Watch · progression10 · 0.00% win
What A Good Day To Be Alive · welcome6 · 0.00% win
Trained Assassin · progression4 · 0.00% win
Escape Artist · progression3 · 0.00% win
Fellow Detective · progression3 · 0.00% win
Honored Sergeant · progression2 · 0.00% win
Cold Killer · progression2 · 0.00% win
Mercenary · progression1 · 0.00% win
Prideful Captain · progression1 · 0.00% win
Death Itself · progression0 · 0.00% win
Chief Of Honor · progression0 · 0.00% win
World Hero · progression0 · 0.00% win
You'll Never Catch Me Alive · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

10020 August 2026 — 100 % liked30 August 2026 — 100 % liked9 September 2026 — 100 % liked20 August 20269 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 99–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
9 Sept 2026, 18:20100no change
30 Aug 2026, 15:37100no change
20 Aug 2026, 12:47100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.