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Escape Knockout For Brainrots

Escape Knockout For Brainrots

A Roblox experience owned by SF Experiences.

ObbyENbrainrot memepenguin enemiesbase defense

Escape Knockout For Brainrots is an obby experience created on 2026-02-15. The game has accumulated 25,643,025 lifetime visits and 1,033,590 favorites. Currently, zero users are playing. The title holds a 77% like percentage. No additional metrics are provided.

Description (written by the developer; not a statement by this register)

Welcome to Escape Knockout For Brainrots! 👋 Grab Brainrots fast! 🏃‍♂️ Avoid angry penguins! 🐧💢 Don’t get knocked out! 🥊 Bring Brainrots to your base! 🏠 Earn money and buy upgrades! 💰⚡ 👍 LIKE the game and 🔔 JOIN the group for amazing updates! 🔥

Last updated by the developer 21 Apr 2026, 14:45 UTC.

0
playing (measured 10 Aug 2026, 14:04 UTC)
25,643,025
lifetime visits
77%
liked (41,369 👍 / 12,197 👎)
1,033,556
favourites (40.3 per 1k visits)
15 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Flying Carpet
149 R$
Super Slap Tool
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7723 August 2026 — 77 % liked2 September 2026 — 77 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 16:0877no change
23 Aug 2026, 15:5377first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.