Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Escape Knockout For Brainrots

Escape Knockout For Brainrots

A Roblox experience owned by SF Experiences.

ObbyENbrainrot memepenguin enemiesbase defense

Escape Knockout For Brainrots is an obby experience created on 2026-02-15. The game has accumulated 25,643,025 lifetime visits and 1,033,590 favorites. Currently, zero users are playing. The title holds a 77% like percentage. No additional metrics are provided.

Description (written by the developer; not a statement by this register)

Welcome to Escape Knockout For Brainrots! 👋 Grab Brainrots fast! 🏃‍♂️ Avoid angry penguins! 🐧💢 Don’t get knocked out! 🥊 Bring Brainrots to your base! 🏠 Earn money and buy upgrades! 💰⚡ 👍 LIKE the game and 🔔 JOIN the group for amazing updates! 🔥

Last updated by the developer 21 Apr 2026, 14:45 UTC.

0
playing (measured 10 Aug 2026, 14:04 UTC)
25,643,025
lifetime visits
77%
liked (41,356 👍 / 12,196 👎)
1,033,465
favourites (40.3 per 1k visits)
15 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Flying Carpet
149 R$
Super Slap Tool
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

7723 August 2026 — 77 % liked2 September 2026 — 77 % liked22 October 2026 — 77 % liked23 August 202622 October 2026
3 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 16:2277no change
2 Sept 2026, 16:0877no change
23 Aug 2026, 15:5377first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.