Infection
A Roblox experience owned by Chillbite Games.
HorrorENhorde survivalinvisibility mechanicmultiple gamemodes
Description (written by the developer; not a statement by this register)
❌ You can't see the zombies ❌ You don't know where they're aiming ✅ Last human alive wins! 🧟 Avoid zombie laser attacks to survive! 👀 Everyone goes invisible… then freezes! ⚠️ If a zombie is pointing at you, you get infected! ⚠️Lasers stay if they don't hit someone so it gets harder! 🛡️ Hide in Safe Zones to be safe from the lasers! 💰 Grab Bone Bonuses to get Bones faster! ⚔️ 5 Gamemodes: Infection, Zombies vs Humans, Zombie Wars, Sudden Death & Clone Chaos! 🦴 Earn Bones to unlock Skins, Lasers & more! 👥 Join the group for rewards & updates: https://www.roblox.com/communities/540462096
Last updated by the developer 12 Aug 2026, 04:30 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 18:53 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.