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Shoot and Eat RETROs

Shoot and Eat RETROs

A Roblox experience owned by Topi Studio.

ShooterENretronpc shootercoin farming

Shoot and Eat RETROs is a shooter experience created on 2026-02-15. It has recorded 944,859 lifetime visits and 47,553 favorites. Currently, 37 users are playing. The experience holds a 78% like percentage. The description notes inspiration from older Roblox games and a previous title, Kill NPCs as a Girl Simulator.

Description (written by the developer; not a statement by this register)

[JOIN OUR GROUP TO GET 1.5x COINS!] Shoot and eat SO RETRO NPCs.... Earn coins and buy new weapons to shoot and eat with. Inspired by Shoot and Eat Noobs, those kill NPCs games and Old Roblox [Specifically 2005-2016 Roblox, yea thats considered old right?] Also, this is the spiritual successor to Kill NPCs as a Girl Simulator (rip)

Last updated by the developer 22 Jul 2026, 15:55 UTC.

37
playing (measured 10 Aug 2026, 19:49 UTC)
944,859
lifetime visits
80%
liked (1,646 👍 / 416 👎)
78,572
favourites (83.2 per 1k visits)
15 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:4912first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Very Rich Gamepass!
1,000 R$
x2 Coins!
250 R$
Be an NPC!
50 R$
Speed Coil!
30 R$
Gravity Coil!
30 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Joined! · welcome687,773 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

78807914 August 2026 — 78 % liked24 August 2026 — 78 % liked3 September 2026 — 79 % liked13 September 2026 — 78 % liked23 September 2026 — 78 % liked3 October 2026 — 79 % liked13 October 2026 — 80 % liked23 October 2026 — 80 % liked14 August 202623 October 2026
8 measurements spanning 70 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 19:0480no change
13 Oct 2026, 19:0280+1
3 Oct 2026, 19:0179+1
23 Sept 2026, 19:0078no change
13 Sept 2026, 18:0978-1
3 Sept 2026, 18:0679+1
24 Aug 2026, 16:1978no change
14 Aug 2026, 16:1878first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
30 October 2026
Roblox entity thumbnail
18 September 2026
Roblox entity thumbnail
11 September 2026
Roblox entity thumbnail
4 September 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.