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Blissbloom Island

Blissbloom Island

A Roblox experience owned by Blissbloom Buddies.

Last updated by the developer 6 Jun 2026, 10:19 UTC.

0
playing (measured 11 Aug 2026, 23:18 UTC)
3,124
lifetime visits
93%
liked (37 👍 / 3 👎)
8
favourites (2.6 per 1k visits)
15 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 23:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Element
500 R$
planetary
500 R$
Deep Conjurer
500 R$
Planetary
500 R$
Disco
500 R$
elemental
500 R$
Timeless
500 R$
Crescendo
500 R$
timeless
500 R$
Amethyst
500 R$
Disco Rod
500 R$
Skeletal
500 R$
Mammoth
500 R$
VIP PREMIUM PASS
129 R$
VIP
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

929392.518 August 2026 — 92 % liked17 October 2026 — 93 % liked18 August 202617 October 2026
2 measurements spanning 60 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
17 Oct 2026, 15:0193+1
18 Aug 2026, 09:2292first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.