FH&R | North Rell
A Roblox experience owned by Fantasy Hotels and Resort..
RoleplayENhotel simulationroleplayluxury
FH&R | North Rell is a roleplay experience created on 2018-12-30. The game has recorded 576,317 lifetime visits and 2,002 favorites. Currently, zero users are playing. The title holds a 54% like percentage. This data reflects the measured statistics for this specific Roblox experience.
Description (written by the developer; not a statement by this register)
Welcome to our hotel! Step into a world of luxury and relaxation in our stunningly designed hotel! Our elegantly crafted rooms and top-tier amenities will leave you mesmerized, while our warm and friendly staff ensure your every need is met. From the moment you arrive, you'll experience comfort and hospitality like never before. Exciting Features Await You! ✨ Explore our hotel and discover exciting attractions like the rooftop bar, theater, pool, spa, arcade, and more. ✨ Admire our state-of-the-art lifts (elevators) that effortlessly transport you to every level of luxury! Perfect for enthusiasts who appreciate smooth, stylish rides. ✨ Enjoy a seamless experience as we constantly enhance the game to fix bugs, glitches, or lag issues. Have feedback? We value your input! Share your suggestions or report any issues directly to us or on the group wall to help us make your stay even better. Your unforgettable journey awaits—book your stay now and make memories that last a lifetime! 🏨
Last updated by the developer 9 Aug 2026, 22:43 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 00:01 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.