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[💸] IMPERIUM CLUB

[💸] IMPERIUM CLUB

A Roblox experience owned by MDN studio.

Social & hangoutIDnightclub simulationsocial hangoutmusic and dance

Description (written by the developer; not a statement by this register)

🎧 Musik Seperti Club Aslinya Nikmati alunan musik DJ dengan vibe club nyata, lengkap dengan lighting dan ambience yang imersif. 🎱 Billiard Ajak By one teman kalian yang paling jago billiard 💸 TipsJar Donasi Sesama Player Dukung player lain dengan sistem donasi interaktif. Tunjukkan apresiasi lo langsung di dalam game! 🍹 Bartender Access & VVIP Access Jadi bartender dan layani minuman, atau upgrade ke VVIP untuk akses eksklusif dan area spesial! 🕺 Dance Floor Interaktif Ekspresikan gaya lo di dance floor dengan animasi keren dan suasana party yang hidup. ✨ Lighting & Visual Realistis Efek lampu, neon, dan suasana malam dibuat semirip mungkin dengan club dunia nyata. 🚫 18+ Only Experience Map ini ditujukan untuk pemain dewasa, harap bermain dengan bijak.

Last updated by the developer 24 Jul 2026, 20:59 UTC.

0
playing (measured 13 Aug 2026, 01:22 UTC)
2,945
lifetime visits
97%
liked (36 👍 / 1 👎)
14
favourites (4.8 per 1k visits)
15 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 01:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

vvip
370 R$
bartender
250 R$
vip
250 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome1,517 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9718 August 2026 — 97 % liked28 August 2026 — 97 % liked18 August 202628 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 11:0297no change
18 Aug 2026, 10:5297first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.