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Southern Conflict [BETA]

Southern Conflict [BETA]

A Roblox experience owned by Zemsky Studios.

SimulatorENstrategysurvivalalternate-history

Description (written by the developer; not a statement by this register)

This game takes place in a fictional alternate-history world inspired by early 20th century events. The country is divided into multiple factions struggling for control during a time of political collapse. Players must manage resources, make strategic decisions, and navigate complex alliances in order to survive. The game does not promote or support any real-world political movements, organizations, or ideologies. All factions, characters, and events are fictional and created for storytelling and gameplay purposes only. This experience focuses on strategy, survival, and decision-making in a turbulent historical-inspired setting.

Last updated by the developer 8 Aug 2026, 15:38 UTC.

27
playing (measured 10 Aug 2026, 17:33 UTC)
12,628
lifetime visits
79%
liked (823 👍 / 223 👎)
2,620
favourites (207.5 per 1k visits)
15 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:338first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

OFFICER
250 R$
COSSACK
200 R$
MEDIC
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

788782.516 August 2026 — 87 % liked26 August 2026 — 85 % liked5 September 2026 — 85 % liked15 September 2026 — 87 % liked25 September 2026 — 78 % liked5 October 2026 — 78 % liked15 October 2026 — 78 % liked25 October 2026 — 79 % liked7916 August 202625 October 2026
8 measurements spanning 70 days, net -8. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 21:1679+1
15 Oct 2026, 21:0778no change
5 Oct 2026, 21:0678no change
25 Sept 2026, 21:0578-9
15 Sept 2026, 20:3587+2
5 Sept 2026, 20:3485no change
26 Aug 2026, 20:3385-2
16 Aug 2026, 20:3287first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.