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🍀 [2X LUCK] [SUMMER!!] 🍓 My Greenhouse!

🍀 [2X LUCK] [SUMMER!!] 🍓 My Greenhouse!

A Roblox experience owned by My Greenhouse!.

TycoonENfarmingexplorationcosmetics

My Greenhouse is a tycoon experience created on 2026-02-15. The game has accumulated 849,705 lifetime visits and 22,473 favorites. Currently, 156 players are active. The title holds a 92 percent like percentage. It features foraging, crop planting, and customization mechanics within a solo-developed environment.

Description (written by the developer; not a statement by this register)

My Greenhouse is a solo dev project where you can relax while foraging plants, exploring areas, and unlocking cool cosmetics! 🌲 Plant crops to earn money! 🌱 Forage for plants in different areas! 🎮 Play mini-games while foraging! 🏡 Customize your greenhouse! 🧣Customize your character with accessories! 💫 Discover secrets and unique characters around the map! I am in high school so please be patient with updates and glitches while I'm in school, thank you for the support 💖

Last updated by the developer 22 Aug 2026, 02:46 UTC.

94
playing (measured 22 Aug 2026, 02:50 UTC)
906,886
lifetime visits
92%
liked (5,074 👍 / 460 👎)
22,473
favourites (24.8 per 1k visits)
15 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9420014711 August 2026 — 200 players21 August 2026 — 138 players21 August 2026 — 152 players21 August 2026 — 120 players21 August 2026 — 133 players22 August 2026 — 111 players22 August 2026 — 131 players22 August 2026 — 94 players11 August 202622 August 2026
8 measurements spanning 11 days, net -106. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–216 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 02:5094-37
22 Aug 2026, 01:50131+20
22 Aug 2026, 00:50111-22
21 Aug 2026, 23:50133+13
21 Aug 2026, 22:50120-32
21 Aug 2026, 21:50152+14
21 Aug 2026, 20:54138-62
11 Aug 2026, 00:18200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Sell Anywhere!
249 R$
Grow Notifier
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome334,247
Tutorial! · welcome199,136
Beginner Gardener · welcome69,031
Rising Gardener · other25,998
Established Gardener · other7,774
Amazing Gardener · other2,959

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9214 August 2026 — 92 % liked21 August 2026 — 92 % liked21 August 2026 — 92 % liked21 August 2026 — 92 % liked21 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked14 August 202622 August 2026
8 measurements spanning 7 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Aug 2026, 02:5092no change
22 Aug 2026, 01:5092no change
22 Aug 2026, 00:5092no change
21 Aug 2026, 23:5092no change
21 Aug 2026, 22:5092no change
21 Aug 2026, 21:5092no change
21 Aug 2026, 20:5492no change
14 Aug 2026, 17:3692first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.