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Brainrot BONK 💥

Brainrot BONK 💥

A Roblox experience owned by CayPlayBRB.

ShooterENbattle-royalememe-cultureloot-boxes

Brainrot BONK 💥 is a shooter experience created on 2026-02-16. It has accumulated 1,648,923 lifetime visits and 184,686 favorites. The game holds an 85% like percentage. Currently, zero players are active. The description outlines mechanics involving aim, power, and earning BonkCoins from Lucky Blocks to unlock skins and rise through leaderboards.

Description (written by the developer; not a statement by this register)

[HOW TO PLAY] 🎯Set your Aim 💪Set your Power 🧠Outsmart your opponents to be the last Brainrot standing! [BUT REMEMBER] ❌You can't see their aim ❌You can't see their power 🎁 Earn BonkCoins to unlock your favorite Brainrots from Lucky Blocks! 🏆 Win games and rise through the leaderboards- earning exclusive skins! Like the game and join the group for MORE HUGE UPDATES! 👍🔥

Last updated by the developer 18 Jun 2026, 16:00 UTC.

0
playing (measured 10 Aug 2026, 15:08 UTC)
1,648,923
lifetime visits
85%
liked (2,226 👍 / 388 👎)
184,724
favourites (112.0 per 1k visits)
16 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x BonkCoins
299 R$
VIP Pass
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Play the Game · welcome1,110,752 · 100.0% win
Bronze · other95,877 · 16.7% win
Silver · other567 · 0.00% win
Gold · other11 · 0.00% win
Emerald · collection0 · 0.00% win
Grandmaster · progression0 · 0.00% win
Platinum · other0 · 0.00% win
Diamond · collection0 · 0.00% win
Master · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8514 August 2026 — 85 % liked3 September 2026 — 85 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 13:4885no change
14 Aug 2026, 11:2185first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.