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Castle Beach Rapid Transit/Robmo

Castle Beach Rapid Transit/Robmo

A Roblox experience owned by 城浜高速交通公式グループ.

SimulatorENrailway simulationLinimo inspirationfree drive mechanic

Description (written by the developer; not a statement by this register)

Castle Beach High-Speed Transport is a Roblox railway inspired by the Linimo (Aichi High-Speed Transport) that runs in Aichi Prefecture. It uses a free drive system, so anyone can enjoy driving the new transportation system.

Last updated by the developer 11 Aug 2026, 23:31 UTC.

0
playing (measured 11 Aug 2026, 23:31 UTC)
3,837
lifetime visits
79%
liked (23 👍 / 6 👎)
54
favourites (14.1 per 1k visits)
16 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 23:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

寄付2
15 R$
寄付
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Castle Beach! · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

798280.518 August 2026 — 81 % liked17 September 2026 — 82 % liked27 September 2026 — 79 % liked18 August 202627 September 2026
3 measurements spanning 40 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Sept 2026, 08:4579-3
17 Sept 2026, 04:5282+1
18 Aug 2026, 04:3081first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.