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Shockwave⚡

Shockwave⚡

A Roblox experience owned by workhard studio.

MinigamesENphysics-based combatbattle royalecosmetic shop

Description (written by the developer; not a statement by this register)

👋Welcome to Shockwave⚡ ❓How To Play: 🎯Aim the ball at someone! 🤾Throw the ball and knock them off the map! 🔥Earn Fire by knocking players off & winning rounds! 🛍️Spend Fire at the shop to get cool skins! 👍Like & Favorite the game for COOL Updates! ⭐Community members get rewards, join the community! https://www.roblox.com/communities/220695789 ⚠️Game just released - please report any bug!

Last updated by the developer 28 Jul 2026, 22:06 UTC.

0
playing (measured 12 Aug 2026, 22:38 UTC)
4,134
lifetime visits
78%
liked (18 👍 / 5 👎)
21
favourites (5.1 per 1k visits)
16 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 22:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Fire🔥 (Permanent)
249 R$
Starter Pack🎁
89 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

K · other2,902 · 0.00% win
C · other2,894 · 0.00% win
O · other2,888 · 0.00% win
H · other2,882 · 0.00% win
S · other2,873 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.