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Survive Asteroid for Brainrots!

Survive Asteroid for Brainrots!

A Roblox experience owned by Womp Womp Labs.

SurvivalENsurvivalspace disasterincremental upgrades

Description (written by the developer; not a statement by this register)

Welcome to Survive Asteroid for Brainrots! ☄️ Run toward the crater and grab Brainrots! 🏃 Dodge shockwaves and falling asteroids! 💥 Rebirth to boost your speed and income multipliers! ⚡ Upgrade your Brainrots to earn more money! 💰 Upgrade your base to unlock more slots and store extra Brainrots! 🏗️ 🎁 Use code RELEASE50K for FREE rewards! 👍 Like the game and join the group for MORE AWESOME UPDATES! 🔥 ⚠️ Early Development: Expect balance changes, bug fixes, and new content added frequently! Tags: survive, asteroid, survival, disaster, brainrots, chaos, meteor, space, wave defense, survival game, action, dodging, hardcore, challenge, rebirth, upgrades, progression, grinding, afk rewards, roblox survival, asteroid shower, endless mode, skill based, leaderboard, power ups

Last updated by the developer 9 Mar 2026, 09:51 UTC.

0
playing (measured 11 Aug 2026, 00:01 UTC)
24,211
lifetime visits
89%
liked (106 👍 / 13 👎)
1,697
favourites (70.1 per 1k visits)
16 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Umbrella
259 R$
Gravity Coil
149 R$
VIP
149 R$
Starter Pack
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome10,963 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.