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Collect a BRAINROT

Collect a BRAINROT

A Roblox experience owned by Und3rground Studios..

TycoonENcollectionclickermeme

Description (written by the developer; not a statement by this register)

Welcome to Collect a Brainrot ❤️Like the game & Join the group NEXT UPDATE THIS WEEK! How to play: 💠 Click the "Roll" Button 💠 Start rolling rare Brainrots & adding them to your collection 💠 Fuse your Brainrots to obtain AuraCoins. 💠 Unlock new worlds and upgrades & buy gamepasses FOR FREE, using AuraCoins! 💻Playable on PC, Mobile, Console and Tablet! With 148 DIFFERENT AURAS AND BRAINROTS to COLLECT! Game is in BETA, please report any bugs to the development team! Join the communication server for CODES!

Last updated by the developer 18 Aug 2026, 16:49 UTC.

0
playing (measured 18 Aug 2026, 21:08 UTC)
1,348
lifetime visits
67%
liked (12 👍 / 6 👎)
26
favourites (19.3 per 1k visits)
16 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 21:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ULTRA Luck
499 R$
2x AUTO ROLL
499 R$
Auto Roll
399 R$
VIP
249 R$
Action Buttons
7 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Rolled 200 Times · other19 · 0.00% win
Rolled 1000 TIMES · collection12 · 0.00% win
Rolled 2,500 TIMES! · other8 · 0.00% win
Rolled 7,500 TIMES! · other7 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

606763.519 August 2026 — 60 % liked29 August 2026 — 67 % liked19 August 202629 August 2026
2 measurements spanning 10 days, net +7. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 59–68 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
29 Aug 2026, 11:0767+7
19 Aug 2026, 10:3860first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.