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[UPD] Incremental RPG

[UPD] Incremental RPG

A Roblox experience owned by Incremental RPG.

RacingENidlerpgarena

Description (written by the developer; not a statement by this register)

⚡ OFFLINE PROGRESS ENABLED ⚡ Train even while you’re away and return stronger than before. Welcome to Idle RPG – Skill to 99 🗡️ Grind, craft, fight, and build your path to max level. 🔥 NEW TOOL ENCHANT SYSTEM Enhance your pickaxes and axes with powerful affixes to increase efficiency and boost your skilling power. 🏟️ ENDLESS ARENA MODE Battle through waves of enemies and bosses. The further you go, the greater the rewards. 🏆 ARENA ACHIEVEMENTS & LEADERBOARD Compete with other players and see who can reach the highest wave. ⚔️ SLAYER TASK IMPROVEMENTS You can now abort your current Slayer contract if you want to take on a different challenge. 📖 NEW CLASSES Unlock new subclasses as you progress and specialize your character build. 🛠️ TUTORIAL IMPROVEMENTS New players now have a smoother introduction to combat, skilling, and crafting. ⚒️ Train skills to 99 🪓 Enchant powerful tools 🏟️ Survive endless arena waves 💎 Discover rare drops ⚔️ Optimize your build 👑 Climb the lea

Last updated by the developer 30 Mar 2026, 03:37 UTC.

0
playing (measured 11 Aug 2026, 20:31 UTC)
114,393
lifetime visits
60%
liked (380 👍 / 251 👎)
895
favourites (7.8 per 1k visits)
16 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 20:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

double dungeon drops
699 R$
2 skills at once training
699 R$
xp boost pass
149 R$
Loot bonus pass
149 R$
Starter pack
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Dungeon 1 goblin chief beat · progression6,831 · 0.00% win
Dungeon 2 mega slime beat · progression3,635 · 0.00% win
Dungeon 3 Stone Golem Beat · progression1,312 · 0.00% win
Dungeon 4 High Priest Beat · progression346 · 0.00% win
Dungeon 5 Orc Warlord Beat · progression125 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.