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FaceOff

FaceOff

A Roblox experience owned by Toppleside Studios.

ShooterENteam shooterarcademultiplayer

Description (written by the developer; not a statement by this register)

FaceOff! Jump into a side-scrolling team shooter where two teams clash head-on in intense arcade battles. Push the compound, outplay your opponents, and work with your team to dominate the map. 🎮 Game Modes • 🏰 King of the Hill – Control the zone and hold your ground • 🏳️ Capture the Flag – Steal the flag and bring it back to base! • ⚔️ Red Vs Blue – Defenders and attackers, last team standing wins. 🔥 Features • Fast-paced rounds • Small, action-packed maps • Simple controls, high skill ceiling • Every match plays differently 🎮 Controls Console • RT – Shoot • Right Stick – Move the cursor / aim • R3 - Cycle cursor sensitivity • X – Reload PC • Left Click – Shoot • R – Reload Mobile • Tap – Set your target • On-screen buttons – Shoot and reload

Last updated by the developer 10 Mar 2026, 14:14 UTC.

0
playing (measured 29 Sept 2026, 03:16 UTC)
2,018
lifetime visits
71%
liked (5 👍 / 2 👎)
13
favourites (6.4 per 1k visits)
17 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
29 Sept 2026, 03:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Custom Kill/Death Sounds 📢
249 R$
Custom Reload Sound 🔊
149 R$
Confetti Particles
79 R$
High Roller Particles
79 R$
Magma Particles
79 R$
Acid Particles
79 R$
Electric Particles
79 R$
Ice Particles
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Start of a champion · progression250 · 0.00% win
First blood · other213 · 0.00% win
Meet the owner! · social121 · 0.00% win
Top of the food chain! · progression56 · 0.00% win
Leader of the week! · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.