FaceOff
A Roblox experience owned by Toppleside Studios.
ShooterENteam shooterarcademultiplayer
Description (written by the developer; not a statement by this register)
FaceOff! Jump into a side-scrolling team shooter where two teams clash head-on in intense arcade battles. Push the compound, outplay your opponents, and work with your team to dominate the map. 🎮 Game Modes • 🏰 King of the Hill – Control the zone and hold your ground • 🏳️ Capture the Flag – Steal the flag and bring it back to base! • ⚔️ Red Vs Blue – Defenders and attackers, last team standing wins. 🔥 Features • Fast-paced rounds • Small, action-packed maps • Simple controls, high skill ceiling • Every match plays differently 🎮 Controls Console • RT – Shoot • Right Stick – Move the cursor / aim • R3 - Cycle cursor sensitivity • X – Reload PC • Left Click – Shoot • R – Reload Mobile • Tap – Set your target • On-screen buttons – Shoot and reload
Last updated by the developer 10 Mar 2026, 14:14 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 29 Sept 2026, 03:16 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.