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๐ŸŒธ Cherry Blossom ASMR Keyboard Tower ๐ŸŒธ

๐ŸŒธ Cherry Blossom ASMR Keyboard Tower ๐ŸŒธ

A Roblox experience owned by --NovaWear Clothing--.

SimulatorENASMRTower ClimbingAesthetic

Description (written by the developer; not a statement by this register)

๐ŸŒธ Welcome to Cherry Blossom ASMR Tower ๐ŸŒธ Climb beautiful towers while enjoying relaxing ASMR sounds and calming scenery. ๐Ÿ”„ Return to your last checkpoint at any time. โœจ Relax, explore, and complete multiple satisfying towers filled with peaceful sounds, beautiful cherry blossoms, and aesthetic environments. ๐ŸŽ Join the group for free rewards! -- NovaWear Clothing ๐ŸŒธ

Last updated by the developer 4 Jun 2026, 01:38 UTC.

1
playing (measured 15 Aug 2026, 11:15 UTC)
76,590
lifetime visits
57%
liked (153 ๐Ÿ‘ / 116 ๐Ÿ‘Ž)
18,239
favourites (238.1 per 1k visits)
17 February 2026
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 11:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization โ€” game passes

Magic Carpet!
8 R$
Troll Admin!
5 R$
Red Laser Gun!
3 R$
Admin!
3 R$
Fusion Coil!
3 R$
Flying Cloud!
3 R$
Rainbow Coil!
3 R$
Speed Coil!
3 R$
Giant Slapper!
3 R$
Grapple Hook!
3 R$
Rainbow Glove!
3 R$
Laser Gun!
3 R$
Invisibility Cape!
3 R$
Galactic Glove!
3 R$
Gravity Coil!
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโ€™t publicly listable.

Badge funnel

Welcome! ยท welcome101,726 ยท 100.0% win
You won the tower! ยท progression7,382 ยท 33.2% win

How many players have ever earned each badge โ€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโ€™s own name and description.

Like ratio over time

Growth

57595815 August 2026 โ€” 59 % liked25 August 2026 โ€” 58 % liked4 September 2026 โ€” 57 % liked14 September 2026 โ€” 57 % liked24 September 2026 โ€” 57 % liked4 October 2026 โ€” 57 % liked14 October 2026 โ€” 57 % liked15 August 202614 October 2026
7 measurements spanning 60 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between โ€” snapshots are recorded only when a count changes, so gaps mean โ€œno change observedโ€, never โ€œinterpolatedโ€. The vertical axis spans 57โ€“59 and does not start at zero.
Measurement log โ€” every % liked count we have recorded
Measured (UTC)% likedChange
14 Oct 2026, 19:0257no change
4 Oct 2026, 19:0157no change
24 Sept 2026, 18:5257no change
14 Sept 2026, 15:2057no change
4 Sept 2026, 15:2057-1
25 Aug 2026, 13:5358-1
15 Aug 2026, 13:4859first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdโ€™s goodwill.