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[NEW] DRAGON BALL SLAP TOWER

[NEW] DRAGON BALL SLAP TOWER

A Roblox experience owned by DOKKAN! Studio.

SimulatorENDragon Ball ZTower ClimbingCharacter Unlocking

Description (written by the developer; not a statement by this register)

🐉 DRAGON BALL SLAP TOWER 🐉 Use Code "BETA", "Release!" & "SHENRONEVENT" for FREE REWARDS 👑 NEWEST UPDATE: 3/7/26 - NEW SHENRON WISHING EVENT - COLLECT ALL 7 RANDOMLY SPAWNED AND TIMED DRAGON BALLS! - GOHAN - DONATION SYSTEM Ascend the tower to unlock 5+ Legendary DBZ Characters! Use their iconic powers to blast your way to the top or send your friends flying off the edge. 😂 ⚡ WHAT’S INSIDE? Unlock Characters: Reach the top to unlock a new fighter! From Goku to Beerus, every completion earns you a new transformation. 😎 Troll or Assist: se your unlocked characters to help allies reach the peak or troll the competition back to the lobby! Power Up: The more characters you unlock, the more chaos you can cause. 🎮 HOW TO PLAY Climb the tower and dodge the slaps. Unlock a new character every time you win! Troll your friends and have fun! 🤣 This game contains open sourced assets, and is in very early beta.

Last updated by the developer 16 Jul 2026, 03:33 UTC.

0
playing (measured 10 Aug 2026, 14:21 UTC)
266,984
lifetime visits
63%
liked (98 👍 / 57 👎)
373
favourites (1.4 per 1k visits)
17 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:212first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Starter Pack
149 R$
GOKU BLACK [SALE⚡]
99 R$
GIANT SLAP HAND
79 R$
VIP [2x WINS]
45 R$
Speed Coil
25 R$
Gravity Coil
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to The BETA · welcome154,407 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6315 August 2026 — 63 % liked24 October 2026 — 63 % liked15 August 202624 October 2026
2 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 62–64 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 06:2163no change
15 Aug 2026, 02:0663first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.