Hamon Game [+UPDATE+]
A Roblox experience owned by Hamon Productions.
Fighting & PvPENJoJo's Bizarre AdventurePvPPermadeath
Hamon Game [+UPDATE+] is a fighting-pvp experience created on 2026-02-17. It has recorded 1,334,619 lifetime visits and 3,557 favorites. The current like percentage stands at 54. Zero players are playing now. The game features a one-life perma-death mechanic and PVP focus.
Description (written by the developer; not a statement by this register)
1939, Rumors of blood-sucking monsters start spreading in an isolated town in Southern Italy. >> This is a 1 life perma-death game focused on PVP , enter at your own risk. << Default Controls : M1 - Punch M1 (Hold) - Heavy Punch W + W - Sprint Double tap S, A, or D to Dash in that direction Sprinting + Space - Leap Forward Double Tap Space (With Hamon Breathing) - Hamon Climb Hold Space(With Undead) - Super Jump G/H - Charge Hamon (Can be changed, use /e cmds or :cmds for settings) /e cmds or :CMDs for settings/keybinds # -- CREDITS -- # Original Game/Ideas: SnakeWorl | CoolZonk Scripting: SonoChiMoSadamE , EssenceLux , lntPtr Building: xLeyigitv3 , lufillufi , mar_toki Animating : Animator_Song GFX : Tohsakarr , FNAFBanban , tsukoreborn (goat) # Press ' to view inventory (Combat tool sometimes spawn IN INVENTORY) # Cross-Teaming is punishable/bannable. (EX : FIGHTING ALONGSIDE A VAMPIRE WHEN YOU'RE HUMAN) # + Join the group for a very very slight (minuscule) boost in EXP gain.
Last updated by the developer 22 Jun 2026, 23:16 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 23:23 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 15:23 | 54 | no change |
| 14 Aug 2026, 13:16 | 54 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.