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Hamon Game [+UPDATE+]

Hamon Game [+UPDATE+]

A Roblox experience owned by Hamon Productions.

Fighting & PvPENJoJo's Bizarre AdventurePvPPermadeath

Hamon Game [+UPDATE+] is a fighting-pvp experience created on 2026-02-17. It has recorded 1,334,619 lifetime visits and 3,557 favorites. The current like percentage stands at 54. Zero players are playing now. The game features a one-life perma-death mechanic and PVP focus.

Description (written by the developer; not a statement by this register)

1939, Rumors of blood-sucking monsters start spreading in an isolated town in Southern Italy. >> This is a 1 life perma-death game focused on PVP , enter at your own risk. << Default Controls : M1 - Punch M1 (Hold) - Heavy Punch W + W - Sprint Double tap S, A, or D to Dash in that direction Sprinting + Space - Leap Forward Double Tap Space (With Hamon Breathing) - Hamon Climb Hold Space(With Undead) - Super Jump G/H - Charge Hamon (Can be changed, use /e cmds or :cmds for settings) /e cmds or :CMDs for settings/keybinds # -- CREDITS -- # Original Game/Ideas: SnakeWorl | CoolZonk Scripting: SonoChiMoSadamE , EssenceLux , lntPtr Building: xLeyigitv3 , lufillufi , mar_toki Animating : Animator_Song GFX : Tohsakarr , FNAFBanban , tsukoreborn (goat) # Press ' to view inventory (Combat tool sometimes spawn IN INVENTORY) # Cross-Teaming is punishable/bannable. (EX : FIGHTING ALONGSIDE A VAMPIRE WHEN YOU'RE HUMAN) # + Join the group for a very very slight (minuscule) boost in EXP gain.

Last updated by the developer 22 Jun 2026, 23:16 UTC.

0
playing (measured 10 Aug 2026, 23:23 UTC)
1,334,619
lifetime visits
54%
liked (1,517 👍 / 1,296 👎)
3,550
favourites (2.7 per 1k visits)
17 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

0% Discount Coupon
750 R$
100% Designer Discount
100 R$
Super Walkman
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

The Ways of Ripple · other34,380 · 35.3% win
Vampirism · other29,844 · 11.8% win
Hamon Born · other18,809 · 11.8% win
Betrayal · other13,327 · 11.8% win
TAKE THE LAST OF MY HAMON! · other6,187 · 0.00% win
Mr. Riches · other4,294 · 0.00% win
DID YOU REALLY THINK YOU COULD STAND UP TO ME? · progression3,368 · 0.00% win
SODA OVERLOAD · other2,537 · 0.00% win
HINJAKU HINJAKU! · other721 · 0.00% win
HUNT OF THE ANCIENT · other275 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

5414 August 2026 — 54 % liked3 September 2026 — 54 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 53–55 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 15:2354no change
14 Aug 2026, 13:1654first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.