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💸 Escape for Brainrots MODDEDS [DIVINE] ⭐

💸 Escape for Brainrots MODDEDS [DIVINE] ⭐

A Roblox experience owned by The Owner of All Jungles.

The experience titled '💸 Escape for Brainrots MODDEDS [DIVINE] ⭐' was created on 2026-02-17. It has accumulated 3,673,437 lifetime visits and 78,007 favorites. Currently, zero users are playing. The game holds a 90% like percentage. No specific genre classification is recorded in the available data.

Last updated by the developer 13 Jun 2026, 20:05 UTC.

0
playing (measured 10 Aug 2026, 14:46 UTC)
3,673,437
lifetime visits
90%
liked (2,120 👍 / 232 👎)
78,018
favourites (21.2 per 1k visits)
17 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinity Bat (DELETES OTHERS BRAINROTS!)
499 R$
OP ADMIN (BEST)
449 R$
Max Rebirths (PERMANENT)
149 R$
GOD MODE (IMMUNITY TO WAVES)
129 R$
Anti Wave Device
99 R$
VIP+
99 R$
Shockwave Bomb
79 R$
Infinity Carry
79 R$
Super Speed Boost
75 R$
Harpoon Gun
65 R$
VIP
65 R$
Rainbow Shield
55 R$
Speed Boost
49 R$
Infinity Ball
45 R$
Double Jump Coil
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9014 August 2026 — 90 % liked3 September 2026 — 90 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 04:0690no change
14 Aug 2026, 04:0490first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.