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[+100] 🍓 OUTFITS LOMECAN IDEAS

[+100] 🍓 OUTFITS LOMECAN IDEAS

A Roblox experience owned by PlebadaBelica.

Fighting & PvPESfashionlomecanavatar customization

Description (written by the developer; not a statement by this register)

✨ Todas las compras dentro del juego se agregarán automáticamente a tu inventario de Roblox. 💖 Descubre más de +100 outfits femeninos estilo fresa mexicano 💅 Inspirados en tendencias como Lomecan, Buchona, Regional y más. 👑 Encuentra conjuntos únicos, combinaciones de cabello, accesorios y estilos que harán destacar tu avatar. 😉 La mayoría de UGCs y conjuntos no son creados por nosotros, solo seleccionamos lo mejor para ti. 👾 ¿Dudas, sugerencias o problemas? Contáctanos en nuestro servidor de Discord (link en la bio del juego). 💬 Etiquetas: #fresa #mexico #outfits #lomecan #buchona #cuazita #aesthetic #y2k #moda #avatarideas #robloxoutfits #tiendaderopa #estilo #girlstyle #outfitsfemeninos #ideasderopa #combosdepelo #catalogo #avatares #fashion #estetico #trendy #grunge #harajuku #dhstyle #dahood #chica #bonita #glam #vibes #roleplay #rp #match #outfitideas

Last updated by the developer 14 Jun 2026, 04:15 UTC.

0
playing (measured 10 Aug 2026, 15:05 UTC)
17,829
lifetime visits
81%
liked (21 👍 / 5 👎)
1,262
favourites (70.8 per 1k visits)
17 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:050first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Bienvenid@ · welcome15,973 · 100.0% win
Primeros Robux Gastados. · other639 · 53.8% win
100 Robux Gastados. · other138 · 23.1% win
500 Robux Gastados. · other26 · 5.8% win
1000 Robux Gastados. · other12 · 1.9% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

80868316 August 2026 — 86 % liked5 September 2026 — 80 % liked15 October 2026 — 81 % liked25 October 2026 — 81 % liked8116 August 202625 October 2026
4 measurements spanning 70 days, net -5. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 16:0181no change
15 Oct 2026, 16:0081+1
5 Sept 2026, 15:3780-6
16 Aug 2026, 15:3386first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.