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[🍝] Meatball Incremental

[🍝] Meatball Incremental

A Roblox experience owned by Juice Plays Games.

SimulatorENincrementalidleclicker

Description (written by the developer; not a statement by this register)

🍝 Welcome to Meatball Incremental! 🍝 Collect Meatballs and other currencies Get Upgrades Climb Leaderboards Join the group for 10% more meatballs and 500 meatballs Game is in Beta Keywords: incremental, idle, clicker, simulator, rebirth, tycoon Made with Love by @Juice_IOPS, @bob20000010000000000, and @XXXMNoobXXX

Last updated by the developer 13 Aug 2026, 18:59 UTC.

0
playing (measured 22 Aug 2026, 13:00 UTC)
196
lifetime visits
92%
liked (11 πŸ‘ / 1 πŸ‘Ž)
3
favourites (15.3 per 1k visits)
17 February 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 13:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

VIP
449 R$
3x Rune Luck
299 R$
2x Noodles
249 R$
2x Gems
249 R$
2x Meatballs
199 R$
2x Rune Luck
149 R$
Rune Bulk +1
99 R$
1.5x walkspeed
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Β· welcome45 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.