Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[UPD-8] Steal The Celeb Base ⭐

[UPD-8] Steal The Celeb Base ⭐

A Roblox experience owned by GemPack Studios.

SimulatorENstealthoffline-earningcelebrity-memes

[UPD-8] Steal The Celeb Base ⭐ is a simulator experience created on 2026-02-17. The game has accumulated 907,417 lifetime visits and 51,709 favorites. Currently, 53 players are active. The title holds an 80% like percentage. It is categorized under the simulator genre within the Roblox platform.

Description (written by the developer; not a statement by this register)

Welcome to Steal The Celeb Base ⭐ 1. Sneak into the enemy base and snatch a Brainrot! 🤫 2. Outrun the raging Celeb chasing you! 🏃‍♂️💨 3. Bring them back to your base to stack that cash! 💵 🧠 Your Brainrot earns cash OFFLINE! 💤 Having fun? 👍 Like the game and invite your friends to play! 😄 Tags: Brainrot, Brainrot Memes, Memes, Cute , Monsters, Friends, Fun, Speed, Fast, Collect, Pets, Rainbow, Colorful, Rebirth, Stars, Raiding , Friends, Simulator , Tycoon , Base, Celeb, Celebrity

Last updated by the developer 10 Aug 2026, 12:10 UTC.

53
playing (measured 10 Aug 2026, 15:22 UTC)
907,417
lifetime visits
78%
liked (861 👍 / 240 👎)
74,761
favourites (82.4 per 1k visits)
17 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:2219first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Pass
399 R$
2x Cash (Stacks)
109 R$
10x Cash Slot (Permanent)
89 R$
VIP
79 R$
7.5x Cash Slot (Permanent)
59 R$
5x Cash Slot (Permanent)
39 R$
Collect All Money (Permanent)
7 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! :D · welcome491,698 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

78807914 August 2026 — 80 % liked24 August 2026 — 79 % liked3 September 2026 — 79 % liked13 September 2026 — 79 % liked23 September 2026 — 79 % liked3 October 2026 — 79 % liked13 October 2026 — 79 % liked23 October 2026 — 78 % liked14 August 202623 October 2026
8 measurements spanning 70 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 19:2178-1
13 Oct 2026, 19:2079no change
3 Oct 2026, 19:1979no change
23 Sept 2026, 19:1879no change
13 Sept 2026, 18:3279no change
3 Sept 2026, 18:2379no change
24 Aug 2026, 16:4579-1
14 Aug 2026, 16:3880first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.