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Grow a Money Tree

Grow a Money Tree

A Roblox experience owned by Grow a Money Tree.

TycoonENtycoonidlepet collection

Description (written by the developer; not a statement by this register)

🌱💰 Grow a Money Tree! 💰🌱 Plant your very own Money Tree and become rich! 🌳✨ Water it, upgrade it, and watch tiny coins turn into a massive cash machine! 🪙 Collect money straight from your tree 🌿 Buy upgrades to grow faster 🚀 Unlock new islands & rare trees 👑 Become the richest player in the server 🐾 Collect pets for powerful boosts The more you play, the bigger and more valuable your tree becomes! Can you create the ultimate Money Tree? 💸🌳 ⭐ Don’t forget to like & favorite for updates! 🔔 New content added regularly!

Last updated by the developer 7 Jun 2026, 14:07 UTC.

0
playing (measured 5 Sept 2026, 12:49 UTC)
624
lifetime visits
92%
liked (12 👍 / 1 👎)
7
favourites (11.2 per 1k visits)
17 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
5 Sept 2026, 12:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
119 R$
35
7 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Obby Master · progression2 · 0.00% win
OG Player · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

925 September 2026 — 92 % liked26 September 2026 — 92 % liked5 September 202626 September 2026
2 measurements spanning 21 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Sept 2026, 05:4792no change
5 Sept 2026, 12:5092first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.