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[BETTER ANGELS v1.2.6] Stick Figure Sandbox🍋

[BETTER ANGELS v1.2.6] Stick Figure Sandbox🍋

A Roblox experience owned by Stick Figure Sandbox.

Fighting & PvPENstick figurecombatsandbox

[BETTER ANGELS v1.2.6] Stick Figure Sandbox🍋 is a fighting-pvp experience created on 2026-02-17. It records 1,117,453 lifetime visits, 7,358 favorites, and a 78% like percentage. Currently, 13 players are active. The game features stick figure combat with weapons, flight mechanics for angels, and an epic cat race feature.

Description (written by the developer; not a statement by this register)

Play as a stick figure & combat other stick figures with an array of weapons! This is part 1 of the Better Angels update, I'm working on more (promise) I just don't like leaving the players this long without an update. Cheers (Hotfix part 2, just a quick fix for the glasses not working, 1.3 still on the way) - DENSITY BUG FIX, less flinging + easier rocket jumps - SIGNS, SIGNS!!!!! - Angels can fly! - Angels heal players - Epic cat race feature! - Undead tweaks - Angels heal! - Hat scaling fix - Edit wings/tails separately! credits: Nooby5810 - (Co-Owner!) R3dP4nda666 - "rainberry juice" logo 10th_October - Streak/Kilgore music! Totalhate - Game Icon With shoutouts to - Totalhate, Pillowkin, Justsomebody_5, Mzchina, Dumbands, Dyslesic_Kid, and countless others. CHECK OUT PILLOWKIN'S CHANNEL FOR AMAZING ANIMATION MEMES!!! ❤️ Thank you all from the bottom of my guts. 🐇❤️ tags cause why not: ava, alan becker, hyun, pivot, stickman, stickfight, stickwar

Last updated by the developer 11 Aug 2026, 00:53 UTC.

13
playing (measured 11 Aug 2026, 04:05 UTC)
1,117,453
lifetime visits
78%
liked (1,474 👍 / 415 👎)
7,467
favourites (6.7 per 1k visits)
17 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 04:053first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Out of my Mind · other1,611 · 0.40% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7814 August 2026 — 78 % liked24 August 2026 — 78 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 14:4578no change
14 Aug 2026, 14:3878first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.