Jump to Save Brainrots 🧠
A Roblox experience owned by Mega LOL Games.
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Jump to Save Brainrots 🧠 is a tycoon experience created on 2026-02-17. The game has accumulated 1,398,520 lifetime visits and holds 87,290 favorites. Currently, zero users are playing. The title maintains a 96% like percentage. Players engage in mechanics involving saving characters, upgrading abilities, and offline earnings.
Description (written by the developer; not a statement by this register)
Welcome to Jump to Save Brainrots! 🧠 Run fast and jump to save Brainrots from jails! ⚡ Escape the guards and survive! 🔥 Jump higher to save rarer Brainrots! 🦵 Upgrade Brainrots and earn more money! 💸 Upgrade speed and carry limit! 🏗️ Build your base and unlock slots! 🔒 Trade and gift Brainrots! 🎁 Your Brainrots earn cash OFFLINE! 💤 ✨ Premium players get a +10% cash boost! Having fun? 👍 Like the game and invite your friends to play! 😄
Last updated by the developer 3 Mar 2026, 17:35 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:00 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 15:05 | 96 | no change |
| 14 Aug 2026, 12:50 | 96 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.