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[TROLL] Guess The Brainrot Troll Tower 😈

[TROLL] Guess The Brainrot Troll Tower 😈

A Roblox experience owned by Lerbrab Studios.

Tower defenseENtroll gamequizslap mechanic

Description (written by the developer; not a statement by this register)

🧠 THINK FAST OR GET SLAPPED! 🚪 Choose between 2 options ⚠️ One is SAFE… one is NOT 🏆 Make the right choices to survive and WIN! Welcome to Slap Tower: Guess the Brainrot! troll tower Climb the tower using your BRAIN 🧩 Pick the correct answer before it’s too late… Choose wrong? 💥 You get SLAPPED off the tower! 🔥 Difficulty increases every level 💀 Troll answers to trick you ⚡ Fast choices = survival 👑 Only the smartest players reach the top! Most players FAIL… will YOU? 👀 ⸻ 🎁 FREE [OP] ITEMS?! 🎁 👍 Like the game ⭐ Favorite the game 👥 Join the Group

Last updated by the developer 28 Mar 2026, 15:35 UTC.

0
playing (measured 11 Aug 2026, 22:02 UTC)
3,751
lifetime visits
64%
liked (7 👍 / 4 👎)
7
favourites (1.9 per 1k visits)
17 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 22:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Heavenly Slap
179 R$
Electric Slap
149 R$
VIP
129 R$
Void Glove
99 R$
Rainbow Glove
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Win · progression124 · 0.00% win
5 Wins · progression16 · 0.00% win
10 Wins · progression8 · 0.00% win
25 Wins · progression3 · 0.00% win
[OP] 50 Wins · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.