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πŸ§™β€β™€οΈ [CRIMSON QUEEN] BEACH CLUB

πŸ§™β€β™€οΈ [CRIMSON QUEEN] BEACH CLUB

A Roblox experience owned by VELOUR BEACH INC.

RoleplayIDbeachwitchhangout

Description (written by the developer; not a statement by this register)

πŸ“Œ [CRIMSON QUEEN] BEACH CLUB Destinasi pesisir utama tempat estetika bertemu dengan relaksasi. Baik kamu ingin bersantai di bawah matahari yang terbenam atau menjelajahi sudut-sudut pantai yang penuh keajaiban, Velour adalah tempatnya. πŸŒ™ APA YANG BARU? (WITCH UPDATE): Magic at the Shore: Temukan area rahasia penyihir yang muncul saat bulan purnama! Witchy Hangout: Kafe pantai kini memiliki dekorasi magis dan ramuan khusus. ✨ Fitur Utama: - Berbagai kafe pantai dan area duduk santai untuk berkumpul bersama teman. - Jelajahi garis pantai dan temukan rahasia kecil yang tersembunyi. - Suara ombak dan musik lo-fi yang dikurasi khusus untuk pengalaman maksimal. ⚠️ CATATAN BETA: Game ini masih dalam tahap pengembangan awal. Kamu mungkin akan menemukan beberapa bug atau area yang belum selesai. Masukan kamu sangat berarti

Last updated by the developer 13 May 2026, 13:01 UTC.

0
playing (measured 14 Aug 2026, 13:18 UTC)
6,842
lifetime visits
92%
liked (77 πŸ‘ / 7 πŸ‘Ž)
14
favourites (2.0 per 1k visits)
18 February 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 13:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Command Tool
150 R$
VIP Membership
100 R$
Theme Tool
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9217 August 2026 β€” 92 % liked26 September 2026 β€” 92 % liked17 August 202626 September 2026
2 measurements spanning 40 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
26 Sept 2026, 18:3892no change
17 Aug 2026, 16:3792first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.