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[🎧] SARANG DOSA

[🎧] SARANG DOSA

A Roblox experience owned by SyraStudios.

Social & hangoutIDhangoutsocialneon city

[🎧] SARANG DOSA is a social hangout experience from 2026 with over 9.5 million lifetime visits. It records 583 playing now, a like rating of 84%, 4,138 favourites.

Description (written by the developer; not a statement by this register)

Welcome to SARANG DOSA. Hangout with friends, enjoy music, explore the neon city and socialize. NOTED : - ADMIN TIDAK PERNAH KICK PLAYER~ JIKA KELUAR SENDIRI ITU DARI SERVER LAMA YA.

Last updated by the developer 28 Oct 2026, 12:24 UTC.

344
playing (measured 30 Oct 2026, 22:50 UTC)
10,263,721
lifetime visits
83%
liked (5,457 👍 / 1,102 👎)
4,286
favourites (0.4 per 1k visits)
18 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

26784355534410 October 202630 October 2026
500 measurements spanning 21 days, net -248. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 181–929 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
30 Oct 2026, 22:50344-19
30 Oct 2026, 21:50363-46
30 Oct 2026, 20:50409-60
30 Oct 2026, 19:50469-63
30 Oct 2026, 18:50532-29
30 Oct 2026, 17:50561-47
30 Oct 2026, 16:50608-43
30 Oct 2026, 15:50651+60
30 Oct 2026, 14:50591+51
30 Oct 2026, 13:50540-2
30 Oct 2026, 12:50542+47
30 Oct 2026, 11:50495+38
30 Oct 2026, 10:50457-24
30 Oct 2026, 09:50481-9
30 Oct 2026, 08:50490+32
30 Oct 2026, 07:50458-52
30 Oct 2026, 06:50510+12
30 Oct 2026, 05:50498+71
30 Oct 2026, 04:50427-73
30 Oct 2026, 03:50500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VVIP
50 R$
VIP
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

838885.513 August 202630 October 2026
1671 measurements spanning 78 days, net -5. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–89 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1671
Measured (UTC)% likedChange
30 Oct 2026, 22:5083no change
30 Oct 2026, 21:5083no change
30 Oct 2026, 20:5083no change
30 Oct 2026, 19:5083no change
30 Oct 2026, 18:5083no change
30 Oct 2026, 17:5083no change
30 Oct 2026, 16:5083no change
30 Oct 2026, 15:5083no change
30 Oct 2026, 14:5083no change
30 Oct 2026, 13:5083no change
30 Oct 2026, 12:5083no change
30 Oct 2026, 11:5083no change
30 Oct 2026, 10:5083no change
30 Oct 2026, 09:5083no change
30 Oct 2026, 08:5083no change
30 Oct 2026, 07:5083no change
30 Oct 2026, 06:5083no change
30 Oct 2026, 05:5083no change
30 Oct 2026, 04:5083no change
30 Oct 2026, 03:5083first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.