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🍔 Parkour to Find the Fat Brainrots [168]

🍔 Parkour to Find the Fat Brainrots [168]

A Roblox experience owned by Find the Hungry Brainrots.

AdventureENbrainrotcollectionexploration

Description (written by the developer; not a statement by this register)

🍔 The Hungry Brainrots escaped and ran across the map looking for tasty food! 🗺️ Explore the world, search every location, and discover where they’re hiding. 🍕 Some Brainrots are easy to find, but others might be hiding behind the most unexpected spots. 🥑 Your challenge: collect all 168 Hungry Brainrots. Can you find them all? ⭐ Enjoy the hunt? Don’t forget to Like and Favorite to support the game and future updates!

Last updated by the developer 24 Jun 2026, 12:37 UTC.

1
playing (measured 10 Aug 2026, 20:47 UTC)
208,739
lifetime visits
89%
liked (1,142 👍 / 143 👎)
5,981
favourites (28.7 per 1k visits)
18 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:472first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Hacker Carpet
699 R$
67 Plush
199 R$
Strawberry Elephant Plush
199 R$
Meowl Plush
199 R$
Swag Soda Plush
149 R$
Boombox
99 R$
Mastodontico Telepiedone Plush
99 R$
Ultra Coil
99 R$
Pandaccini Bananini Plush
89 R$
Salamino Penguino Plush
79 R$
Speed Coil
59 R$
Bandito Bobritto Plush
49 R$
Noobini Pizzanini Plush
29 R$
Cheeseburger
29 R$
Pizza
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome87,980 · 100.0% win
1 · other80,597 · 100.0% win
5 · other66,289 · 100.0% win
10 · other54,292 · 100.0% win
20 · other37,169 · 77.4% win
30 · other24,761 · 12.9% win
40 · other15,711 · 12.9% win
50 · other9,594 · 12.9% win
60 · other5,850 · 12.9% win
67 · other4,076 · 12.9% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8915 August 2026 — 89 % liked25 August 2026 — 89 % liked4 September 2026 — 89 % liked14 September 2026 — 89 % liked24 September 2026 — 89 % liked14 October 2026 — 89 % liked24 October 2026 — 89 % liked15 August 202624 October 2026
7 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 08:3689no change
14 Oct 2026, 08:3489no change
24 Sept 2026, 08:3389no change
14 Sept 2026, 06:1789no change
4 Sept 2026, 06:1589no change
25 Aug 2026, 04:1889no change
15 Aug 2026, 04:0589first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.